Engolement: Once you find your inner golem, life in the shtetl will never be the same – review
Life in the shtetl has been peaceful, but now things are changing. Now the golems face a fateful decision, caught between duty to the community and the urge to discover who else they might yet become
“Engolement” is a new live-action role-playing game (LARP) developed by Theater and Theology in collaboration with Theater in the Rough, and created by Lian Yedidya, Hila Meinrath, and Natan Skop. Described as “part game, part improvisation, and part theater,” it allows participants to embody golems in a shtetl facing an impending threat. The game, which runs for 2.5 hours, challenges players to navigate the golems' dilemma between community duty and self-discovery. Originally developed in Hebrew for the Schechter Gallery in Tel Aviv, the English version was initiated by Theater and Theology director Yael Valier, who found the experience “intellectually challenged and deeply moved.” The game will be held at the Mamuta Art & Research Center at Hansen House on September 27 and 28.
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